Patch Notes: World of Warcraft Patch 7.1.5

The official World of Warcraft Patch 7.1.5 Patch Notes are here! The new patch includes new Timewalking events, Micro-Holidays and the return of the Brawlers’ Guild. Check out the changes for your and other classes here below.

Originally Posted by The post author (Blue Tracker / Official Post)

New Features

New Bonus Event – Mists of Pandaria Timewalking 

For players at level 91 and higher, a new Bonus Event every few weeks.
New Timewalking Vendor on Timeless Isle, offering:

Brawler’s Guild Returns!

After a quick break to mend some wounds and broken bones, everyone’s favorite fighting series is back. A new set of challenging encounters are coming to town, and it’s up to you to muscle your way past them for glory and prizes.
New solo boss fights:
Invites to the Brawler’s Guild have been reset. Please look for a  Blood-Soaked Invitation when opening emissary bags or completing dungeons. If you just can’t wait to get your invitation, you might want to fight the elite vrykul of Shield’s Rest in Stormheim, who know a thing or two about brawling.

New Micro-Holidays 

Many special days of the year are coming to Azeroth. Prepare to join everyone as, for one to three days, players celebrate unique occurrences such as the Hatching of the Hippogryphs, Spring Balloon Festival, and the Thousand Boat Bash.

Updated Features

Artifact Knowledge and Class Hall Updates

New Bind-on-Account items are available from the Artifact Researcher in your Class Order Hall. These items can be sent to alternate characters to immediately get them to higher Artifact Knowledge levels.
For new players just reaching 110, there is a new set of repeatable quests that will allow you to immediately exchange Order Hall Resources for Artifact Knowledge up to Artifact Knowledge level 15.
The time it takes to complete Class Hall research has been reduced. A shorter time to complete Class Hall research for Tiers 3, 4, 5, and 6 will make it easier to upgrade your Class Halls on alts and new characters.

Find Premade Groups from the Quest Tracker

When you’re looking for players that are doing the same World Quest, you can now easily search for groups in the Quest Tracker. For group quests, a small button will appear next to the quest name. For all other quests, right click the quest name and then click “Find Group.” This will automatically launch a search for groups of players who are doing that quest. If none are found, you can start a group with one click – all the details will be filled in for you.
More Group Finder updates:
  • A new option allows you to make groups only visible to friends and guildmates of people in the group.
  • When searching for groups, groups who need your role (based on your active specialization) are sorted to the top of the list.
  • You will receive a more descriptive message when you are declined when attempting to join a group that is full.

Legion Companion App

The Legion Companion App has been updated to support World of Warcraft Patch 7.1.5, including bug fixes and functionality improvements.

New Legendary Items

Many new and wondrous Legendary items are now to be found in the Broken Isles. The hunt is on for new Legendaries for every class!


  • Many 3-star recipes have had their drop rates increased.
  • Four new neck enchants have been added. All four enchants have 3 ranks:

    • Rank 1 recipes can be purchased from a vendor in the Farondis Hub.
    • Rank 2 recipes are found on creatures in specific Broken Isles zones (except Suramar), as long as you know the rank 1 recipe.
    • Rank 3 recipes are found in emissary chests for those zones, at a 20% chance. The rank 3 recipe requires knowledge of the rank 1 or 2 recipe.
  • Mark of the Ancient Priestess now heals for 400% of spell power.
  • Mark of the Claw now gives 1000 haste and Critical Strike (was 550 at level 110).
  • Mark of the Trained Soldier gives 600 Mastery (was 300).
  • Mark of the Hidden Satyr damage is now 200% spell power or 250% attack power, whichever is higher.
  • A new quest has been added which rewards and unlocks a new shoulder enchant for Engineers: Boon of the Builder.

  • Added a new quest at level 110 for that rewards the recipe for a  Rechargeable Reaves Battery. This item can be used once every 30 minutes and does not have charges.
  • Four new goggles have been added, with a base item level of 880.
  • Damage from the click effect for all Legion goggles is now similar to the damage from  Gunpowder Charge, with a shared cooldown.
  • The damage for Head Shot has been increased substantially.
  • All Vantus Runes have had their benefit increased from 1000 Versatility to 1500 Versatility.
  • The material cost of all Vantus Rune recipes has been reduced by half.



Demon Hunter
  • Barrage no longer requires a target, and no longer deals extra damage to one target.
  • Beast Mastery

    • The damage of several Beast Mastery spells has been increased.
    • Aspect of the Beast ferocity damage increased by 100% and tenacity damage reduction increased from 15% to 30%.
    • Barrage damage increased by 80% for Beast Mastery only.
    • Big Game Hunter critical strike chance bonus increased to 60% (was 50%).
    • Blink Strikes damage bonus increased to 100% (was 50%).
    • Chimaera Shot damage increased by 60%.
    • Dire Frenzy cooldown reduced to 12 seconds (was 15 seconds).
    • Farstrider chance increased to 15% (was 10%).
    • Hati base movement speed increased by 14% in all forms.
    • One with the Pack chance bonus increased to 30% (was 15%).
    • Stampede damage increased by 15%.
    • Volley damage increased by 50% for Beast Mastery only.
    • Way of the Cobra damage bonus increased to 10% (was 8%).
  • Marksmanship

  • Survival

    • The damage done by many Survival spells has been increased.
    • New passive ability at level 44: Waylay.

      • After 2 seconds, your Traps become fully armed, making them especially devastating.
      • Freezing Trap will not break due to damage for the first 4 seconds.
      • Tar Trap reduces enemies’ movement speed by 70% for the first 4 seconds.
      • Explosive Trap staggers the target, causing them to miss their next melee attack.
      • Steel Trap deals 500% increased damage if triggered by an enemy that is not in combat.
    • Improved Traps replaced with Guerrilla Tactics, increasing Explosive Trap damage by 50% and additionally improving Waylay‘s bonuses to:

      • [ Freezing Trap] will not break due to damage for the first 6 seconds.
      • Tar Trap reduces enemies’ movement speed by 90% for the first 4 seconds.
      • Explosive Trap causes the target to miss their next two melee attacks.
    • Butchery damage increased to 620% (was 518%) and recharge is now 12 seconds (was 15 seconds).
    • Caltrops damage increased to 50% (was 25%).
    • Farstrider talent replaced with Disengage.
    • Lacerate no longer has a cooldown.
    • Serpent Sting damage increased to 115% (was 87%).
    • Snake Hunter cooldown is now 120 seconds (was 90 seconds)
    • Spitting Cobra damage increased to 100% (was 20%).
    • Sticky Bomb cooldown is now 25 seconds (was 30 seconds) and delay 2 seconds (was 3 seconds)
  • Rune of Power damage bonus is now 40% (was 50%).
  • Arcane

  • Fire

    • The damage done by most Fire spells has been increased.
    • Aftershocks damage increased to 39% (was 34.5%).
    • Cauterize cooldown is now 5 minutes (was 2 minutes). This cooldown resets on death.
    • Cauterize is now available at level 52.
    • Controlled Burn chance is now 20% (was 10%).
    • Critical Mass now learned at level 10 and gives a +15% chance to critically strike with spells. At level 65, also increases Critical Strike rating from gear by 10%.
    • Firestarter now causes both Fireball and Pyroblast to deal a critical strike when the target is above 90% health (was 85%).
    • Flame On is now passive, reduces Fireblast recharge by 2 seconds, and increases its maximum charges by 1.
    • Flame On reduces Fireblast recharge by 2 seconds (was 3 seconds).
    • Molten Armor removed.
    • New spell for Fire Mage at level 26: Blazing Barrier

      • Absorbs the next 700% of spell power damage you take.
      • Melee attacks against you deal 50% of spell power damage to the attacker.
      • 30 second cooldown.
    • Molten Skin trait now causes Blazing Barrier to reduce physical damage taken by 5/10/15%.
    • New talent available at level 30: Blazing Soul

      • Dealing Fire damage to targets within 8 yards of you refills your Blazing Barrier for 40% of the damage dealt.
    • Pyretic Incantation increases damage by 2%/stack (was 5%).
  • Frost

    • The damage done by many Frost spells has been increased.
    • New talent available at level 30: Glacial Insulation.

      • Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
    • Cold Snap is now learned at level 52, and has been redesigned:

    • New talent available at level 75: Frigid Winds.

      • Your chilling effects snare enemies by an additional 15%.
    • At level 63, Blizzard (Rank 2) now causes the cooldown of Frozen Orb to be reduced by 0.5 seconds each time Blizzard does damage.
    • Blizzard no longer activates Fingers of Frost.
    • Chain Reaction now increases the damage of Ice Lance by 10%/stack (was 20%).
    • Frost Armor has been removed.
    • Frozen Touch is now passive, and increases Fingers of Frost proc chance by 40%.
    • Ice Barrier causes melee attacks against you to snare the attacker by 50%.
    • Ice Barrier is now learned by Frost Mage only at level 50.
    • Ice Block‘s cooldown is now 4 minutes (was 5 minutes).
    • Ice Floes is now available at level 30.
    • Shield of Alodi trait increases Ice Barrier size by 20/40/60% (was 33/66/100%).
  • Cheat Death cannot trigger more often than once per 6 minutes (was 2 minutes). This cooldown resets on death.
  • Shroud of Concealment is now available to all Rogues at level 68.
  • Feint now costs 35 energy (was 20).
  • Pick Pocket range increased to 10 yards (was 5 yards).
  • Assassination

    • The damage done by most Assassination spells has been increased.
    • Agonizing Poison proc chance increased to 30% (was 20%).
    • Alacrity haste per stack increased to 2% (was 1%). Maximum stacks reduced to 10 (was 20).
    • Anticipation maximum combo points increased to 10 (was 8).
    • Blind is now learned at level 24.
    • Crippling Poison is now learned at level 38 (was 24).
    • Death from Above increased AOE damage is now 440% of attack power (was 366% of attack power).
    • Deeper Stratagem damage bonus to finishing moves reduced to 5% (was 10%).
    • Elaborate Planning damage bonus granted from finishing moves reduced to 12% (was 15%).
    • Internal Bleeding total bleed damage increased to 144% attack power per combo point (was 124% attack power).
    • Marked for Death now grants 6 combo points with Deeper Strategem.
    • Prey on the Weak damage bonus increased to 15% (was 10%).
    • Rupture has been updated:

      • The damage of the spell no longer scales up based on combo points spent. Now, combo points spent scale up its duration.
    • Shadow Focus energy cost reduction for abilities while Stealth is active increased to 75% (was 50%).
    • Subterfuge damage bonus to Garrote increased to 125% (was 100%).
  • Outlaw

    • The damage done by most Outlaw spells has been increased.
    • Alacrity haste per stack increased to 2% (was 1%), and maximum stacks reduced to 10 (was 20).
    • Anticipation maximum combo points increased to 10 (was 8).
    • Between The Eyes no longer gains its 4x critical strike multiplier until Rank 2, learned at level 42.
    • Blade Flurry damage to secondary targets reduced to 30% (was 35%).
    • Deeper Strategem damage bonus to finishing moves reduced to 5% (was 10%).
    • Fatebringer now reduces energy cost by 2/4/6 (was 3/6/9).
    • Fate’s Thirst now provides a bonus of 4/8/12% (was 6/12/18%).
    • Marked for Death now grants 6 combo points with Deeper Strategem.
    • Pistol Shot now reduces movement speed by 30% (was 50%).
    • Slice and Dice now also grants 15% increased energy regeneration.
    • True Bearing no longer reduces the cooldown of Blind, Cloak of Shadows, or Riposte.
  • Subtlety

Class Halls

  • The Sunblossom pollen from the Druid Class Hall evergreen plant plots now provides +10% damage reduction for 1 hour (was +travel form speed).


Legendary item adjustments:

Player versus Player

  • Dampening now begins immediately in 2v2 Skirmish and 2v2 Arenas.
  • Blade’s Edge Arena has received a visual update.
  • Prestige level 9 has been added.
  • Artifact traits at 35 points and above are now enabled in PvP.
  • Damage caused by Soul Rip, Shadow Nova, On the Trail, and Shadowy Apparition should no longer break control effects such as Polymorph or Freezing Trap.
  • Honor talents that replace taunt effects for each Tank specialization will now cause their original taunt effect to be applied to non-player targets.
Class Adjustments
  • Death Knight

    • Blood

      • Blood Death Knights now deal 10% reduced damage in PvP (was 15%).
      • Blooddrinker now deals 40% reduced damage in PvP (was 100%).
  • Demon Hunter

    • Havoc

      • Unending Hatred now grants 10 Fury (was 5).
      • Eye of Leotheras now deals 6% of the target’s total health in damage (was 4%).
      • Rushing Vault and Pinning Glare have been removed.
      • New talent: Demonic Origins

        • The cooldown of Metamorphosis is reduced by 2 minutes, and now lasts 15 seconds.
        • While not in Metamorphosis, your damage is increased by 10%.
      • New talent: Mana Rift

        • You manifest a 6-yard-wide mana rift under the feet of your target.
        • After 2 seconds, the rift erupts, dealing 8% of enemies’ total health in Chaos damage, and destroying 8% of enemies’ total mana (if present).
      • Mana Break now deals 15% of the target’s total health in Chaos damage. Total health in damage is increased by 1% per 2% of the target’s total missing mana, up to 30%.
    • Vengeance

  • Druid

    • Balance

    • Guardian

      •  Maul now deals 400% damage in PvP (was 100%).
      • Guardian Druids now take 10% increased damage from players (was 25%).
      • Guardian Druids now deal normal damage in PvP.
      • Shapemender has been removed.
      • Hibernating Growth has been removed.
      • Enraged Mangle has been removed.
      • Sharpened Claws now increases Swipe and Thrash damage by 100%.
      • Overrun no longer shares a cooldown with Feral Charge.
      • Den Mother now increases you and your allies’ maxiumum health by 15% within 15 yards.
      • Demoralizing Roar cooldown is now 30 seconds (was 60 seconds).
      • Toughness is now a level 34 talent (was level 37), replacing Softened Blows.
      • New Talent: Roaring Speed

        • Reduces the cooldown of your Stampeding Roar by 90 seconds.
      • New Talent: Master Shapeshifter

        • Your Feral, Balance, or Restoration Affinity is amplified, granting an additional effect:
        • (Balance) After you enter Moonkin Form, you gain 30% spell haste for 10 seconds.
        • (Feral) While in Cat Form, your damage is increased by 30%.
        • (Restoration) After you Swiftmend, the cast time and healing of your Healing Touch is increased by 30% for 8 seconds.
      • New Talent: Malorne’s Swiftness

        • Your Travel Form movement speed while within a Battleground or Arena is increased by 20% and you always move at 100% movement speed while in Travel Form.
      • New Talent: Raging Frenzy

        • Your Frenzied Regeneration also generates 60 Rage over 3 seconds.
    • Restoration

  • Shaman

  • Warrior

    • New Talent: Disarm

      • Disarm the enemy’s weapons and shield for 8 seconds.
      • Disarmed creatures deal significantly reduced damage.
    • Arms

      • Arms Warrior’s template Strength reduced to 105% (was 110%).
      • Blood Hunt removed.
      • Sharpen Blade now has a 25 second cooldown (was 45 seconds).
      • New Talent: Storm of Destruction

        • Reduces the cooldown of Bladestorm by 33%, and Bladestorm now also applies Mortal Wound to all targets you hit.
      • Pain Train is now a level 8 honor talent (was 43).
      • Shadow of the Colossus has moved from being a level 25 to level 28 honor talent.
      • Shadow of the Colossus now also increases the Rage you gain when you charge by 25.
      • New Talent: Duel

        • You challenge the target to a duel. While challenged, all damage you and the target deal to all targets other than each other is reduced by 50%. Lasts 8 seconds.
      • New Talent: War Banner

        • You throw down a banner at your feet, rallying your allies and increasing movement speed by 30%, and reducing the duration of all incoming crowd control effects by 50% within 30 yards. Lasts 15 seconds.
    • Fury

      • Fury Warrior’s template secondary stats have been adjusted:

        • 75% Mastery
        • 150% Haste
        • 100% Versatility
        • 75% Critical Strike
      • Enrage reduces damage taken in PvP situations by 10% (was 20%). Warpaint further reduces this to 5% (was 15%).
      • Blood Hunt removed.
      • Death Wish now has a 15 second cooldown, and stacks up to 15 times (was 5).
    • Protection

      • Protection Warrior’s template secondary stats have been adjusted:

        • 25% Mastery
        • 175% Haste
        • 50% Versatility
        • 150% Critical Strike
      • Protection Warriors now deal 10% reduced damage in PvP (was 15%).
      • Protection Warriors now take 15% increased damage from players (was 25%).
      • Tenderizer removed.


  • Fixed bugs preventing Kirin Tor emissary World Quests from always providing a minimum of four available quests.

    • All World Quests will be re-generated with this patch. You will retain your existing slate of Emissaries, but any current World Quests may disappear or have a different reward after the patch.

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